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With this contribution we have given an overview of our methods for fairing
B-spline curves and surfaces. The main idea was to minimize a quadratic
fairness functional in a local scheme. Changing only one control point in
each step, solutions are given to smooth B-splines of general order and
with general knot-vectors fulfilling a given distance tolerance.
Two strategies have been described for fairing sets of Bézier- and
B-spline curves or surfaces. We came to the conclusion that if the curves or
surfaces contain a large number of control points the better method
would be to remove inner knots in order to get a continuity and then
fairing with our normal method.
One possible extension to rational B-splines by using this method has been
described as well. |